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ABOUT AREIA

 

Areia: Pathway to Dawn is a project developed at GILP Studio sponsored by Ancine, a brazilian government agency in charge of movies and video games.

 

Areia: Pathway to Dawn is a single player, third person, 3D platformer with a relaxing and visually striking atmosphere. 

 

Projected Development Time: 20 Months
Team Size: 8 Developers
Engine: Unreal 4

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TRAILER

MY RESPONSIBILITIES

Game Designer:
 

- Created game prototype
- Created game GDD for funding process
- Maintained GDD as projected evolved
- Maintained project vision during development

- Designed and prototyped secondary game mechanics

- Defined game flow

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Lead Level Designer:
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- Definied levels' pacing to match game design intention

- Designed game levels
- Worked with another level designer to gurantee cohesion
- Blueprint scripting

Producer:

 

- Managed project schedule
- Ensured sprints had clear goals and dev clear tasks
- Coordinated outsourced developers (music, character modeling and animation)

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Technical Art::

 

- Developed shaders, particles and post process

- Implemented game light

- Produced game cinematics (cutscenes)
- Recorded and Produced game trailer

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GALLERY

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