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Get Out Alive Games
Get Out Alive is a team of 14 graduate students at The Guildhall at SMU. The "studio" was created to develop our capstone project Scrapped. Our goal was to develop a short and polished gaming experience. We also made a partnership with two musicians outside our graduate program to help us deliver a complete and cohesive original experience.
The Team
Check personal portfolios by clicking the names!
Artists:
Aaron Hamilton - amhamilton@smu.edu
Baron Capers - bcapers@smu.edu
Justin Atkinson - jpatkinson@smu.edu
Tiffany Griffin - tlgriffith@smu.edu
Software Development:
William Vennes - wvennes@smu.edu
Robert Stewart - rcstewart@smu.edu
Level Designers:
Nathan Bowden - nbowden@smu.edu
David Mershawn - dmershawn@smu.edu
Isaiah Everin - icooper@smu.edu
Pranav Kumar - pranavk@smu.edu
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